Development Blog

Terrain types & objects

Hey all, As you might have noticed we added the like-functionality and some other stuff to the website yesterday. Hope you 'like' it. Now please allow me to continue about more important matters. One of the things we are currently working on is a inventarisation of WW2 terrain types and objects. For this we would love your input! Please check out what we currently came up with (click on the image to enlarge it): Before you make any suggestions, please mind the following: 1. Concerning all...

Microsoft email addresses

Hey all, It appears we are having some issues with users registering with Microsoft email addresses, such as @hotmail.com, @live.com or @msn.com. So if you tried to register with such an address and did not receive a confirmation email this might have been an issue. We are working on this right now and hope to have this fixed ASAP, but definiately no later than Wednesday. Any confirmation mails to these addresses will be resent then so you can complete your registration. Kind regards, Florian

Our very first brainstorm - CoCv2 Game Mechanics

Hey guys, I'd like to start off with saying that already quite a few people have registered on the site. The same goes for placing comments and best of luck wishes. Thanks for this! We draw a lot of energy and motivation from your support. For everyone that has offered to help already: it is much appreciated. When the time is right we will contact you via this website. But for now... Patience is a beautifiul thing ;) As Florian mentioned in his previous blog post, one of the main goals of this...

The king is dead, long live the king

This site has been set up to inform you all about the new game we are creating and rest assured that is exactly what we will be doing the coming weeks and months! But allow me to talk one last time about the game that got us here in the first place: Call of Combat. After more than 10 years the old Call of Combat game will finally be going down tomorrow. The contract for the server running the authentication service, lobby and game rooms will end tomorrow at midnight CET. Now, much can be said...

Call of Combat v2 is in the making!

Respected veterans, friends, addicts and slightly less addicted ones (we know, its weird, but they do exist!), The first steps towards a bigger and better Call of Combat have been taken. We are at the beginning of a long and demanding process. Because we take this project very serious it will consume the majority of our time and energy. Developing a high-end independent game and approaching it in a professional matter is not as easy as it might sound. Of course CoCv1 was up and running for over...

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