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Everybody is on vacations. That doesn't mater to us, here is an update of the game.
Here is the changelog.
New Regiment scoring system
We are introducing a new scoring system for Ranked/Regiment game modes. Owning Victory Areas will be more important for victory. There is a progress bar that bring you closer to defeat or victory, and it will all be about defending and owning these areas for as long as possible. However, you can still try to obliterate the enemy's soldiers, it's up to you.
As we prepare the next update (ETA early next week) which will include new features for regiment games. We are also preparing to go on vacations after the next update, probably just like a lot of you guys, so this will be a small update post.
Regiments (Army Groups)
In the coming days, we will roll out a system on the website for you to manage regiments. CO's and XO's will be assigned as this update comes live, and you will be able to apply to join a regiment. We will give you more details in the coming days. Meanwhile, if you have any questions or suggestions, feel free to comment.
New Update! Two big additions this week: the Jardin map proved to be good enough to release a test version of it, even if we are still planning to heavily modify it. Also we have improved the reinforcement (respawn) mode with a proper capture and scoring system. It was great fun to test, and worked well enough for you to wait while we implement proper regiment games modes in the near future. It's more about immediate action than strategy, so it might be a more welcoming mode for new players. Playing the reinforcement mode will earn you promotion points, but it will not affect your efficiency. Don't hesitate to give any feedback on it so that we can improve it in the coming updates. There will probably be many bugs, please report them here.
Last week we released an update with WW3 and some tweaks to the SMG which were both very positively received. And that truly felt good to the dev team. Please do continue receiving updates positively. It's one of the many ways you can help us. You can also play the game, share it with your friends, make videos (witch will be listed on our channel) and of course pledge for this project.
Here is how you have motivated us this week:
Download it here. Finally, we got around to make a new map and integrate it in the game. The new conceptual "Jardin" map includes some technical challenges, so we decided to remake WW3 in the meanwhile for you to enjoy. Don't hesitate to give any feedback on it so that we can improve it in the coming updates. In this update, there will also be a highly experimental respawn mode which is a mix of the good old respawn and open game modes. This mode is far from complete, but you can test it and let us know if there are major technical issues. In the next updates, we will build the scoring system, and a new victory point capturing mechanic for it.