Respected soldiers of Call of Combat,
As promised, we would like to elaborate on some of the soldier classes which we've introduced last month.
Today we will cover the riflemen, assault and recon class.
As we've said in our previous post about soldier classes, the soldiers of this class are rather similar to those of the old game. However, in v2 the riflemen class will consist out of five soldiers instead of four. They will carry rifles (such as the garand or mauser) and five grenades each. Compared to the other classes, they will have an average range of fire and movement speed.
The assault squad is comprised out of four soldiers which carry six grenades each. Their relatively large amount of grenades in combination with their high movement speed makes them the perfect squad for close quarters combat. The assault squad carries a combination of submachine guns and rifles which results in a relatively low range of fire.
This is the perfect squad for revealing enemy locations. Its made up out of three soldiers which are able to move around quickly. This squad carries two rifles and a submachine gun as well as five grenades each. There are two things which make this squad unique. Firstly their ability to send and receive LOS updates more frequently than any other squad on the battlefield. Secondly, their 'stealth stance'. Unless they are firing or moving around, they will automatically be in stealth stance. This means that the enemy will have a hard time spotting a recon squad unless they are relatively closeby. And while the enemy is unable to spot the recon soldiers, the recon soldiers are able to spot the enemy!
The above sums up all of the specifics concerning these three classes. Thorough testing will need to ensure that all classes are properly balanced. In our next concept post we will elaborate on the remaining two for the initial release: the sniper and light machine gunner class.
The Development Team