It is high time for a new status report. Partly because I just noticed that our last blog post was eight days ago... So much for our goal to post a new update every week.. We promise to do better next week.
What is happening at the moment regarding Call of Combat? Well... quite simply put: a lot, which is great! Among other things, we are currently working towards some proper professionalization. We simply NEED to do this in order to launch a great new Call of Combat. Also to keep making it even better once its online and available for everyone. We know that we have always said that the launch would be happening in the Spring of 2014. But I am sorry to announce that we will not be able to make this deadline. We had to adjust our estimate. We now expect to launch the game a few months later, in the summer of 2014. Time for some other (better!) news:
New Art Director
We have a new Art Director. His name is Gordon Spencer de Haseth. In the past he has worked for Fox Studios (Walking with dinosaurs), Guerilla games (Killzone 2, 3 & 4) and more... We are very excited to have him on board. Since yesterday he is reponsible for the art direction and guidance of the rest of the art team. In short: he will do his best to make sure that we have a game which looks great! In particular when you compare it to how our beloved game looked in the past. But, lets be honest, thats not very hard :D Lets give him a warm welcome!
Florian and Brett are making good progress tech-wise. They are getting close to actually being able to kill each other I believe. Florian will post an update on the tech developments next week.
I believe that we have told you about the DGG (Dutch Game Garden) before. Last September we went to an event organized by them. Today some of us went to a somewhat similar event; http://controlconference.com/. Very interesting stuff & speakers. Anyways, the DGG offers a free incubator program which we are currently applying for (this is a long and difficult proces). We are also applying for office space (which is not for free unfortunately) in a building hosted by the DGG. This building is located in Utrecht, The Netherlands. It accomodates 35 other young game development companies. Our goal for the next month or so is to join those other companies and be number 36 in that building. We realize that some of you might not be used to this 'business-like' approach for CoC. But as I've mentioned before, this is very very necessary for making a game which is much much better than it has ever been. And lets be honest, who doesnt want that? :D
We have set up several Call of Combat social media channels last week. We use these channels to keep you all updated on a daily basis. Hopefully this will aid in enlarging the reach and get more people interested/eventually playing! Click on those Facebook, Youtube and Twitter icons on the right to like/follow/subscribe the Call of Combat media. This week we have posted some old development video's and new soldier animations.
We'll make to sure to update you again soon!