We have something very interesting and equally important to discuss today; the squad leash.
The squad leash is the allowed distance between a player's soldiers. In other words: how far is a squad allowed to spread out?
In both chain and call we have always played with a fixed hard leash. Meaning that soldiers were allowed to spread out, but only up to a certain distance. When the maximum distance was reached a soldier could not move further away from the rest of his squad. Now the question is, do we want to keep it this way? We have come up with several options, but which option is the best? :) We would love to hear if you guys can think of any other options. And what you think about the ones we have come up with.
1. Hard leash. The 'old skool' way. Soldiers cannot spread out more than a certain distance.
2. Flexible leash. Soldiers can spread out (in principle to wherever on the map they would like to). But the further away they get from the rest of their squad, the more certain abilities will be downgraded. Abilities such as their stress level, fire rate, accuracy and their response time to orders they receive.
3. No leash. Soldiers can move freely over the entire map. Where the rest of their squad is, does not matter. There are no consequences such as an increased stress level, etc.
What do you guys think?