Development Blog

Doing some small website upgrades

We are currently upgrading the website to install a new forum. In the mean time it is not possible to login, so comments and the current forum are disabled at the moment! Update: The new forum is now live. The old forum will still be accessible for archaeological purposes, but obviously will not be updatable anymore. You can use you login info to post in it. Although for now, you can only use your e-mail to login, not your username. We're working to make sure you can use your username to login...

Character

Hello everyone. Let's admit it. Call of Combat did have a few quirks and (very) minor shortcomings. We do not want to necessarily talk about those that were really ruining the experience, however we are curious about those that gave a certain character to the game. You know, these imperfection that creates its identity, that makes it more cute, more likable somehow. What are, in your opinion, the elements of the first game that did just that? There are some we want to get rid of, there are some...

Multiplayer Update - August 3rd, 2014

Hello again, Its been about a month since I posted out last video of game play footage, So I thought I would bring you another blog post about our current progress as of this morning ( August 3rd, 2014). So the art guys have been hard at working integrating art assets into the game, as you have seen from the teaser post from Antoine :). Florian, Wessel and our animator David have been hard at work on path finding, shader work, and animations. I have been working on combat mechanics. I...

Knock knock

Development Update, End of June 2014

Hey everyone, This is the follow on update that Florian promised in his "Status Update June 2014" blog post. We have been working hard over the last few months to get the basic game mechanics implemented into the game. What we consider basic game mechanics are Run, Crawl, Face, Target Selection, Auto Target Selection, Shooting, Hit Percentage, Suppression (Stress), Standing to Prone, Prone to Standing, Throwing Grenade, Stunning, and Killer Grenade. This is all from a game play perspective, we...

Wine

Attention soldiers! My name is Jonathan Doorenbosch and I am a 3d artist for Call of Combat, in charge with asset modelling to populate the game world. Over the last few months I have modeled and textured many models ranging from trees, weapons, to cover objects... such as a wooden wine barrel! I am personally impressed at the teams progress and very excited for the fans and future fans *wink* to see our blood, sweat and tears equivalent of work in the near future. So, I am here to touch upon...

New forum

Hello, we'd like to let you know that in the coming week will be migrating to a more modern forum system based on discourse.org . This should be rather painless and will greatly improve how we all communicate with each other.

Status Update June 2014

Hey there, I wrote something similar in the forums already, but we thought we might as well tweak it and make a blog post about it. Until now, we have not explicitly described the progress we have recently made, but we have gone a lot further in the past 6 months than we have previous year. With more people and more devotion than ever before actually, as I personally for example spend most of my working week on this. In fact, here are two random picture from our office only just last week: All...

Farm Fight tactics

After a really nice discussion and since we got so much valuable feedback last time, let's try this again. We are starting to do some level design on a classic revival, namely Farm Fight . We'd like you to tell us what were your typical maneuvers in that map. As Americans, would you flank through les Bois de Bures? Would you rush to the Big House or would risk taking the Stone House? Would you camp in the West Fields as Germans, or try to secure the Big House? There's a lot of possibilities...

May Status Report

Salute! The last two days have been quite special for those of us who origin from or reside in The Netherlands. On the evening of the 4th we commemorated all victims of war (worldwide) since the start of WW2. And yesterday, on the 5th of May, we celebrated the ending of WW2. This might mean more to some of you than to others. But either way WW2 continues to be an event of great importance in the history of mankind which, in our opinion, is not to be forgotten. Now, time to inform you on whats...

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