|
Headlines
Monday, 30th January, 2012
Beta update at 04:12 GMT by KAding
It has been a time, but we've updated the beta with two major changes:
- You can now see a thumbnail image of a map by hovering the map over the map name - We have included hotkeys. The keys 1,2,3,4, 5 are mapped to the nade keys. While q,w,e,r,t are mapped to 'Run to'!
Good luck!
Sunday, 27th Febuary, 2011
Call of Combat Campaign! at 14:39 GMT by Philster_d
New campaign! Starts 12 March. More details here - Campaign signup
Friday, 28th January, 2011
ATTENTION SOLDIER! at 10:00 GMT by Philster_d
All maps at our disposal are now in training rooms. Please play them and let us know if you want any moved into the games proper rotation.
If you like one, comment here: Map Discussion
Friday, 25th December, 2010
Seasonal Greetings at 00:01 GMT by Philster_d
Seasonal greetings from all the Call of Combat Team. As a thankyou to everyone for supporting the game, we will be crediting all players with a free namechange.
Friday, 22nd November, 2010
Screenshot Competition at 00:00 GMT by Philster_d
Enter our screenshot competition.
Look here for more information - View
Friday, 24th September, 2010
Minor update v1.13 at 13:30 GMT by KAding
A new update was released to fix a map update issue. The game sometimes failed to download the latest maps.
This should now be fixed!
Saturday, 11th September, 2010
Minor update v1.12 at 00:45 GMT by KAding
I've updated the game to fix some issues with medals and map updates.
Some medals might still be missing, we'll sort that out soon. But at least this will no longer mess up the names in the game rooms.
Map updates should now also be more easy to apply. A bug caused some rooms to not always update all maps.
Monday, 19th April, 2010
Released v1.11 hotfix at 02:07 GMT by KAding
Released a hot-fix that is supposed to resolve the java error popup.
CoC v1.11 - Fixed an occasional crash problem when a kill occurs, it would complain about a 'ConcurrentModificationException' (bug #775) - 'Tab' score board will no longer work in AG games - Target cross now shows when using assault
There might still be a problem where some computers with Intel Graphics cards cause the game to freeze. We're still looking into that. If you have that problem, be sure to file a bug report in either the lobby or game through (Help -> Submit Bug Report)!
Sunday, 18th April, 2010
Updated game to v1.1 at 21:02 GMT by KAding
After some delay we finally released the 1.1 version of the game :).
Basically we overhauled the map system, which now allows us to update and rotate maps more frequently. We also introduced a new assault feature, whereby soldiers can both fire and move at the same time.
Here is a change log: - Rank icons now show next to a players name - Implemented 'Commando' game type - Tab now opens 'kill sheet' - A notification is placed in the top left when someone gets killed - It is now possible to change game type from the server command line without room reboot, note that people will at the moment still get disconnected though - Added assault functionality, soldiers can now move and aim at the same time (most effective with SMGs) - Tweaked stress downwards - Aiming should be a lot less erratic now: soldiers will no longer switch targets continuously - Implemented new map system, maps can now be added or removed from the game instantly and without needing client and server reboots
The lobby was also update to support the new 'Commando' game rooms! In these rooms you can battle it out in a 1on1 duel.
|